Math.NET in Unity

Does anyone have experience using Math.NET in Unity? Specifically, does anyone know of projects which have successfully used the library in Unity games deployed for iOS or Android?

My company is looking to streamline our development stack and does not have any C# developers capable of working with numerical libraries (primarily game developers). I’d be interested in understanding whether this stack is feasible for developing a mobile game and how we may be able to find developers with the requisite experience.

Any support is greatly appreciated~!

Having worked on some complex projects involving Math.NET in the past I would be keen on hearing more about your project.
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Cheers and have a great day ahead,